Login    Register       FAQ       Search  






Post new topic Reply to topic  [ 15 posts ]  Go to page Previous  1, 2

 

Author Message
 Post subject: Re: Keith's (GandB) Collection
PostPosted: Wed Dec 16, 2009 1:18 pm 
Offline
User avatar


Joined: Thu Aug 06, 2009 6:49 pm
Posts: 437
Location: U.K.

DougWalters wrote:
True ... we get too much sun, too much beach, too much cold beer :lol: ... by the way how is the weather in the old dart at the moment?

Just started snowing, and the cat she no like it.

Keith. I would make it at least $50. As a comprimise, I suggest once you sell one, then raise it to $50 & see what happens.

_________________
My stuff at The 3D Studio

Me tinternet: http://www.mkiii.co.uk

Top
 Profile  
 
 Post subject: Re: Keith's (GandB) Collection
PostPosted: Wed Dec 16, 2009 1:39 pm 
Offline
User avatar


Joined: Tue Aug 11, 2009 3:27 pm
Posts: 301
Location: Michigan

You guys really think it's worth that much?

As an aside; there are numerous errors/mistakes I made when doing the UV Maps. For example, I didn't overlap UVs that could have/do use the same texture...to save space and increase the resolution output. Something I learned after the fact. I used a texture generator for the wood textures, instead of photo-images; which is why they are less than realistic. They aren't true representations of actual WWII Crates and Barrels...but I figured they would make great placeholders for any project (even non-WWII...or even non-FPS...they would look great in an isometric view as well).

I plan on starting up a new account, and leaving the GandB one as-is (may dump some of the freebies though). After I get back into the swing of things, I'll start uploading media.

-Keith

_________________
My work at Turbosquid


Top
 Profile  
 
 Post subject: Re: Keith's (GandB) Collection
PostPosted: Tue Dec 22, 2009 10:35 am 
Offline
User avatar


Joined: Tue Aug 04, 2009 12:45 pm
Posts: 1261

Keith, is there any chance you could share with us what type of models sell in the mod community.
I've done quite a lot of work for game dev companies, but I doubt that the things they were outsourcing to me is the most popular stuff. I mean how many mutant skeletons do you need ? ;)
Would be great if you could write something about the game mod market. What sells, who buys, where to sell etc.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Keith's (GandB) Collection
PostPosted: Tue Dec 22, 2009 4:32 pm 
Offline
User avatar


Joined: Tue Aug 11, 2009 3:27 pm
Posts: 301
Location: Michigan

Yep; I can help out there, when I get a spare minute. I'll start up a new thread on it; where should I post it?

_________________
My work at Turbosquid


Top
 Profile  
 
 Post subject: Re: Keith's (GandB) Collection
PostPosted: Tue Dec 22, 2009 4:40 pm 
Offline
User avatar


Joined: Tue Aug 04, 2009 12:45 pm
Posts: 1261

KeithC wrote:
Yep; I can help out there, when I get a spare minute.

Thanks that would be great!
Quote:
I'll start up a new thread on it; where should I post it?

Here or in the 3D assets forum.

_________________
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 15 posts ]  Go to page Previous  1, 2


Who is online

Users browsing this forum: No registered users and 1 guest


 

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

 

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group | Theme by: Talihim Yok